local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1
main_id = 1029
L0_1 = {}
L1_1 = 102901
L2_1 = 102936
L3_1 = 102935
L4_1 = 102933
L5_1 = 102902
L6_1 = 102903
L7_1 = 102904
L8_1 = 102905
L9_1 = 102906
L10_1 = 102907
L11_1 = 102929
L12_1 = 102928
L13_1 = 102927
L14_1 = 102926
L15_1 = 102925
L16_1 = 102924
L17_1 = 102930
L18_1 = 102931
L19_1 = 102908
L20_1 = 102909
L21_1 = 102934
L22_1 = 102910
L23_1 = 102911
L24_1 = 102916
L25_1 = 102917
L26_1 = 102912
L27_1 = 102918
L28_1 = 102932
L29_1 = 102913
L30_1 = 102914
L31_1 = 102915
L32_1 = 102919
L33_1 = 102920
L34_1 = 102921
L35_1 = 102922
L36_1 = 102923
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
L0_1[28] = L28_1
L0_1[29] = L29_1
L0_1[30] = L30_1
L0_1[31] = L31_1
L0_1[32] = L32_1
L0_1[33] = L33_1
L0_1[34] = L34_1
L0_1[35] = L35_1
L0_1[36] = L36_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["102901"] = L1_1
L1_1 = {}
L0_1["102902"] = L1_1
L1_1 = {}
L0_1["102903"] = L1_1
L1_1 = {}
L0_1["102904"] = L1_1
L1_1 = {}
L0_1["102905"] = L1_1
L1_1 = {}
L0_1["102908"] = L1_1
L1_1 = {}
L0_1["102910"] = L1_1
L1_1 = {}
L0_1["102911"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q102923_Q103201_N1005"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102912"] = L1_1
L1_1 = {}
L0_1["102913"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q102923_Q103201_N1005"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102915"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102923_Q103201_N10204"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102919"] = L1_1
L1_1 = {}
L0_1["102936"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102901_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102807_Q102701_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102807_Q102701_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102807_Q102701_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1049
L3_1.alias = "Npc1049"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T101905_T102901_Q103001_Q103005_N1049"
L3_1.scene_id = 20130
L3_1.room_id = 20130
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102902"] = L1_1
L1_1 = {}
L0_1["102903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102904_N12494"
L3_1.scene_id = 20128
L3_1.room_id = 20128
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102904"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102906_N1044"
L3_1.scene_id = 20128
L3_1.room_id = 20128
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20128
L3_1.pos = "Q102905_Transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["102905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102906_N1044"
L3_1.scene_id = 20128
L3_1.room_id = 20128
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102906"] = L1_1
L1_1 = {}
L0_1["102907"] = L1_1
L1_1 = {}
L0_1["102908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102910_N1030"
L3_1.scene_id = 20128
L3_1.room_id = 20128
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T102910_N1044"
L4_1.scene_id = 20128
L4_1.room_id = 20128
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T102910_N1048"
L5_1.scene_id = 20128
L5_1.room_id = 20128
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T102910_N1049"
L6_1.scene_id = 20128
L6_1.room_id = 20128
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "T102910_N1005"
L7_1.scene_id = 20128
L7_1.room_id = 20128
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["102909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102910_N1030"
L3_1.scene_id = 20128
L3_1.room_id = 20128
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T102910_N1044"
L4_1.scene_id = 20128
L4_1.room_id = 20128
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T102910_N1048"
L5_1.scene_id = 20128
L5_1.room_id = 20128
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T102910_N1049"
L6_1.scene_id = 20128
L6_1.room_id = 20128
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "T102910_N1005"
L7_1.scene_id = 20128
L7_1.room_id = 20128
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20130
L3_1.pos = "Q102911_Transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["102910"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102911_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20130
L3_1.pos = "Q102911_Transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["102911"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102911_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102912"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102918_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["102913"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102914_N10204"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102914"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T102931_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T102931_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 10204
L7_1.alias = "Xiao"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q102923_Q103201_N10204"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["102915"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102911_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102916"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102911_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102917"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102918_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102911_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102911_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102911_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102918"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T102931_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102923_Q103201_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T102931_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["102919"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102923_Q103201_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "N1044_Q102912"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102923_Q103201_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 10204
L8_1.alias = "Xiao"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q102923_Q103201_N10204"
L8_1.scene_id = 20130
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["102920"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102923_Q103201_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "N1044_Q102912"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102923_Q103201_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 10204
L8_1.alias = "Xiao"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q102923_Q103201_N10204"
L8_1.scene_id = 20130
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["102921"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102923_Q103201_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "N1044_Q102912"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102923_Q103201_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 10204
L8_1.alias = "Xiao"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q102923_Q103201_N10204"
L8_1.scene_id = 20130
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["102922"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102923_Q103201_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102923_Q103201_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102923_Q103201_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102923_Q103201_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q102923_Q103201_N1005"
L7_1.scene_id = 20130
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 10204
L8_1.alias = "Xiao"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q102923_Q103201_N10204"
L8_1.scene_id = 20130
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["102923"] = L1_1
L1_1 = {}
L0_1["102924"] = L1_1
L1_1 = {}
L0_1["102925"] = L1_1
L1_1 = {}
L0_1["102926"] = L1_1
L1_1 = {}
L0_1["102927"] = L1_1
L1_1 = {}
L0_1["102928"] = L1_1
L1_1 = {}
L0_1["102929"] = L1_1
L1_1 = {}
L0_1["102930"] = L1_1
L1_1 = {}
L0_1["102931"] = L1_1
L1_1 = {}
L0_1["102932"] = L1_1
L1_1 = {}
L0_1["102933"] = L1_1
L1_1 = {}
L0_1["102934"] = L1_1
L1_1 = {}
L0_1["102935"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102901_N1030"
L3_1.scene_id = 20130
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q102807_Q102701_N1044"
L4_1.scene_id = 20130
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1048
L5_1.alias = "Npc1048"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q102807_Q102701_N1048"
L5_1.scene_id = 20130
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1049
L6_1.alias = "Npc1049"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q102807_Q102701_N1049"
L6_1.scene_id = 20130
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["102936"] = L1_1
quest_data = L0_1
